ERP WITH SAP S4-HANA
Syllabus
EN
IT
Learning Objectives
LEARNING OUTCOMES:
The course aims to teach the basic functions related to the use of Enterprise Resource Planning software through the gamification approach.
KNOWLEDGE AND UNDERSTANDING:
Participants will learn how to collect and analyse data available on an Enterprise Resource Planning system and create their business strategy on the basis of the data.
APPLYING KNOWLEDGE AND UNDERSTANDING:
Participants will learn the basic functions of Enterprise Resource Planning software necessary for managing sales, procurement and production processes.
MAKING JUDGEMENTS:
Students will have to define their strategy in the individual simulations based on the data made available in the din Enterprise Resource Planning software platform.
COMMUNICATION SKILLS:
The simulations will be carried out in groups and students must be able to exchange information and content related to the use of the software with each other.
LEARNING SKILLS:
Participants will be asked to use Enterprise Resource Planning software and to be able to create excel reports necessary for defining the strategy in the simulation game
The course aims to teach the basic functions related to the use of Enterprise Resource Planning software through the gamification approach.
KNOWLEDGE AND UNDERSTANDING:
Participants will learn how to collect and analyse data available on an Enterprise Resource Planning system and create their business strategy on the basis of the data.
APPLYING KNOWLEDGE AND UNDERSTANDING:
Participants will learn the basic functions of Enterprise Resource Planning software necessary for managing sales, procurement and production processes.
MAKING JUDGEMENTS:
Students will have to define their strategy in the individual simulations based on the data made available in the din Enterprise Resource Planning software platform.
COMMUNICATION SKILLS:
The simulations will be carried out in groups and students must be able to exchange information and content related to the use of the software with each other.
LEARNING SKILLS:
Participants will be asked to use Enterprise Resource Planning software and to be able to create excel reports necessary for defining the strategy in the simulation game
Prerequisites
None
Program
Week 1:
Lesson 1 - Gamification principles
Lesson 2 - Introduction to ERPSim
Lesson 3 - SAP software and BPMN notation
Week 2
Lesson 4 - Game 1 on pricing policies
Week 3
Lesson 5 - Game 2 on logistics policies
Week 4
Lesson 6 - Game 3 on production policies
Lesson 1 - Gamification principles
Lesson 2 - Introduction to ERPSim
Lesson 3 - SAP software and BPMN notation
Week 2
Lesson 4 - Game 1 on pricing policies
Week 3
Lesson 5 - Game 2 on logistics policies
Week 4
Lesson 6 - Game 3 on production policies
Books
None
Bibliography
Slides and guidelines available on the website used for the game simulation
Teaching methods
The first half of the course (Iessons 1, 2, and 3) are face-to-face lectures that will take place at the school of Economics.
Game simulation are online on the SAP platform and students may connect on remote from the unviersity or from their home.
Game simulation are online on the SAP platform and students may connect on remote from the unviersity or from their home.
Exam Rules
The evaluation will be based on the student's ability to apply the concepts covered in the course through the use of the SAP S4/Hana software.
At the end of the course, participants must be able to use the main SAP S4Hana components and critically analyze the data available on the ERP system.
At the end of the course, participants must be able to use the main SAP S4Hana components and critically analyze the data available on the ERP system.