Simulation Game: Practice Marketing (3 CFU)
What does it mean to be mobile-oriented? How can you acquire a customer-base and keep it over time? Are you able to improve the user experience?
What does it mean to be mobile-oriented? How can you acquire a customer-base and keep it over time? Are you able to improve the user experience? Thanks to this strongly interactive course, handled in five full days (11, 13, 14, 15, 28 November, max 4 hours!), students will be able to answer these important questions. In particular, a gamified learning experience focused on the online gambling world will help students to acquire Mobile First capabilities.
A maximum of 40 students can participate to the course
Subscription deadline: 22 October 2019
For further information, please visit here.

